Closing Down at this Address

It’s been a very long time since I posted anything new, so I’m shutting down the custom domain. However, everything I posted and links to all the downloads have been updated at https://ageofruins.wordpress.com/ — and who knows, maybe I’ll post something new over there!

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Power Armor for DCC (or other Retroclones)

I’ve been way out-of-pocket with blogging as the baby date gets closer (super excited and terrified), and I haven’t actually been gaming to boot. Doesn’t mean I’m not thinking about stuff occasionally, though. For example, this was something I drafted up a while back, meant to flesh out more, and now am just going to […]

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Lighting as Dungeon Encounter: Two Methods

Brendan at Necropraxis recently had a great post on using the random encounter die as a time-tracker — instead of just triggering wandering monsters, the encounter die could also lead to torches burning out or lanterns running out of oil. As initially written, he advises just ignoring such results for the first two or three […]

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Path of the Acrobat: ADCC Thief Skill Set

Following up on my previous post about a new skill path for DCC thieves, I give you the DCC thief-acrobat. Of course, absolutely none of this has been play tested. These thieves are the master second-story artists, breaking in through an open window that no normal person could reach and escaping capture by sprinting from […]

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Path of the Bard: ADCC Thief Skill Set

In my previous Advanced Dungeon Crawl Classics (ADCC) post, I looked at a simple method for adding warrior subclasses to the rules. This led to some discussion on G+ of doing the same for the other classes. There’s some obvious room with the demihumans to do so, though it should probably be limited so humans […]

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