So I want to take this time to provide a short outline of the posts I intend to write. I think it’s important to have a plan especially with a project this big. There are already a plethora of d20 and Hyborian Age sources to reference. Hex Ox also reminded me of the d20 Hyborian Age Campaign site. I will be reading as much of the material I can get my hands on for each topic and will present my thoughts at the end of each post. One thing I want to do is reserve judgment on a rule until after the readers have their say. We’ve all read the same stories but I’m certain some of you see things from a different angle than I do. We also can’t forget my golden rule; if it’s too complicated it’s probably wrong.
Many d20 products start of their game with the following format so I think I’ll follow it as well.
Generating a Character
- Determine Ability Scores
- Pick your Race. This could be a particularly difficult post so, depending on reader input, this could end up being a long-running series of posts focusing on each Hyborian culture individually.
- Pick your Class
- Pick Skills and Select Feats
- Decide on Alignment
- Buy Equipment
Some readers may notice that I flipped Alignment and Equipment. For the purposes of this blog I think I want to tackle equipment last. If you’ve been following my previous posts you probably also realize that I didn’t mention magic. There’s a very good reason for this; I’m afraid it is going to be the hardest topic to cover. DCC was the closest to what I imagine. Carcosa was pretty good too. However I still want to work on it at a later time.
I’m not sure how the spellcasting classes will look without a finished magic system. A similar problem might arise when discussing Clerics because we haven’t even talked about Gods. Let’s get character creation out of the way and we can always revisit Spellcasters after magic and religion are complete.
So I think that’s perfect to get started. I’m looking forward to starting and hearing your thoughts.